Famous artist Masuto grows weary of digital painting in the mental institution where he lives only in his mind with his AI guide TOKI. Salvation appears in the form of Endo Ichiro hacking into his system and offering to free him and create a cyborg body for him to paint again in real life. Ichiro shares astonishing revelations to encourage cooperation, but salvation does not live up to expectations, and Masuto must seek release from his savior.
Barr creates a swirling, complex world of technology-enhanced living, developing memorable characters in a credible digital environment. Emotions bleed from this tale of harsh reality, deception, and eventual “homecoming.” Brian Barr is an exceptional storyteller; this is the fourth novella in the Nihon Cyberpunk series. Look for all of them on his website http://www.brianbarrbooks.com/, Goodreads, and Amazon.
In the not too distant future, at a Japanese high school, teenage android Shinobu purchases the trending drug Spacix. It’s news to the principal that androids can take drugs, downloading a program that simulates the drugs’s effects, including the side effects, which can be devastating for Shinobu and other adolescent androids, as the real life drug has been for human teens.
The second short story in his Nihon cyberpunk series, this tale tells of cyborgs gone rogue, culminating in a massacre of human co-workers by the cyborg Mannix. Dr. Nagai and the other Ashita Institute scientists create a program to instill empathy in cyborgs through fabricated experiences of pain and fear. Mannix is too cunning, however, and he is only interested in the officer who deactivated him at the crime scene, turning this digital tall tale into a warped love story.